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Old Jan 06, 2008, 05:44 PM // 17:44   #41
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Hey Tunafish!! These keys are for everyone, stop being such a judgmental on the Zkeys, they are fine the way they are...



Quote:
Originally Posted by Water Angel
make zaishen keys custom

was supose be addiitonal reward for pvp players.no new market toy.

any pve noob can buy them off other players for cash and benefit of the chest with no merit for it.....

those are pvp rewards and should be kept/reserved to pvp players.custom them...
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Old Jan 06, 2008, 06:02 PM // 18:02   #42
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Quote:
Originally Posted by Water Angel
make zaishen keys custom

was supose be addiitonal reward for pvp players.no new market toy.

any pve noob can buy them off other players for cash and benefit of the chest with no merit for it.....

those are pvp rewards and should be kept/reserved to pvp players.custom them...
Yes of course! Because PvPers are so superior to us and need their very own exclusive chest!

</scarcasm>

/Notsigned

If people want to buy and sell the keys.. Then let them. To sell the keys is their own decision.. Same with buying them.

I don't see why you would have a problem with this unless you just hate the "PvE noobs" so much you don't want them to be able to open a chest or get any rewards...
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Old Jan 06, 2008, 06:14 PM // 18:14   #43
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There's no good reason to support this idea.

/Not Signed.
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Old Jan 06, 2008, 06:30 PM // 18:30   #44
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Failtastic idea. Really.

/unsigned.
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Old Jan 06, 2008, 06:36 PM // 18:36   #45
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/not signed i might as well go buy tokens
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Old Jan 06, 2008, 07:50 PM // 19:50   #46
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bah.

not surpriseed.either pve scrubs wanting keys either pvp wantin make money selling them...w/e.
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Old Jan 06, 2008, 08:03 PM // 20:03   #47
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Players that get the PvP editions have the right to sell them to buy Guild Hall NPCs.

Last edited by MithranArkanere; Jan 06, 2008 at 08:14 PM // 20:14..
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Old Jan 06, 2008, 08:05 PM // 20:05   #48
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Water Angel needs to stop being PvP elitist and let us PvErs get the keys for a chance at the chest too
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Old Jan 06, 2008, 08:45 PM // 20:45   #49
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instead of making them automatically customized, make it so that you can customize it yourself for a few gold. doing so will make the chest always drop a req 9 rare item that your character can use (for example, my ranger will get a bow, my warrior a sword/axe/hammer, etc). down side to that is that the item will automatically be customized to your character.

that way, the keys would truly benefit everyone. it will destroy the rare item economy, but GW wasn't supposed to have much of an economy to begin with, so who cares.
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Old Jan 06, 2008, 09:24 PM // 21:24   #50
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This is a really bad idea. Both PvE and PvP players can get what they want with the current system, but with your suggestion, nobody wins. Why not allow PvP players to trade Balthazar faction for gold if PvE players want to give it to them?

/notsigned for above reasons and needless name-calling

Last edited by MisterB; Jan 06, 2008 at 09:32 PM // 21:32..
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Old Jan 06, 2008, 09:47 PM // 21:47   #51
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This thread still here?
Idea : how about /close all trash threads with retarded ideas that get 90%+ /not singed ?
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Old Jan 06, 2008, 10:14 PM // 22:14   #52
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you want money, but you can't PvP?
very unfair yes ...

/notsigned
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Old Jan 06, 2008, 10:38 PM // 22:38   #53
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No, I'd rather get money for my keys instead of opening a crap chest to get crap items.
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Old Jan 06, 2008, 11:51 PM // 23:51   #54
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/notsigned until you can turn Tournament Tokens into Keys.
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Old Jan 07, 2008, 12:13 AM // 00:13   #55
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I'd have to agree with the whole "it's just pve noobs that /sign"

This would effectively nerf the only way for hardcore PvP players to get money. We'd rather have the 5k-or-whatever-it-is, than a gold for a PvE character we rarely use.

/notsigned

/pleaseclosethread
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Old Jan 07, 2008, 12:16 AM // 00:16   #56
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By the way, for those of you that resent the "pve noob"

The reason that term is thrown around, is because all PvE teaches you is C + Spacebar w/heroes n henchies

I've rolled thru every campaign using this tactic on at least one character. PvP you have to use actual tactics. PvP, there are no aggro bubbles (except NPCs in GvG, but you vs. NPC isn't PvP anyway, so, that can be disregarded).

To round this post out: It takes actual game smarts and ability to succeed at PvP, whereas, it takes little to succeed at PvE.
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Old Jan 07, 2008, 12:19 AM // 00:19   #57
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/notsigned for all the reasons in the thread.


Quote:
Originally Posted by Yawgmoth
This thread still here?
Idea : how about /close all trash threads with retarded ideas that get 90%+ /not singed ?
/signed for the above quote.

Quote:
Originally Posted by Kanyatta
The reason that term is thrown around, is because all PvE teaches you is C + Spacebar w/heroes n henchies
It's only all it teaches you if it's all the effort you're willing to put into PvE, in which case, you shouldn't even BE in PvE.
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Old Jan 07, 2008, 12:23 AM // 00:23   #58
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Quote:
Originally Posted by Sora of the Divine
It's only all it teaches you if it's all the effort you're willing to put into PvE, in which case, you shouldn't even BE in PvE.
Basically, if you can win with such a simple tactic, what point is there to do more? C + Space = Result X and Difficult Tactic = Result X, what's the point of complicating something to gain nothing extra?
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Old Jan 07, 2008, 12:25 AM // 00:25   #59
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Quote:
Originally Posted by Kanyatta
Basically, if you can win with such a simple tactic, what point is there to do more? C + Space = Result X and Difficult Tactic = Result X, what's the point of complicating something to gain nothing extra?
Well, you're going to HAVE to do more in high-end (DoA, Urgoz, Deep, Slavers, etc) PvE. Easy normal mode missions is to PvE as RA is to PvP.
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Old Jan 07, 2008, 03:38 AM // 03:38   #60
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Quote:
Originally Posted by A Perfect Slayer
lol

definetly /not signed
what he said
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